Ace of Space
Summary
Ace of Space is a FPS game made in 10 weeks half-time at The Game Assembly. In the game you play as the space cop Ace, on a dusty mission to eliminate crime in space! The gameplay mainly consists of killing hordes of enemies using the different weapons and projectiles at your disposal, while navigating through rooms and across platforms through an ancient temple on an alien planet.
Specifications
- Created in 10 weeks half-time
- Created using a proprietary engine
- Scripted events using Lua
- Levels built in Unity
My contributions
- Level Design
- Game Design
- Scripting
- Created Level 3 fully set-dressed and scripted
- Helped implement scripted events in other levels
The Sandcastle Team
Level Designers:
- Adam Persson
- Julia Holmlund
- William Karlsson
Artists:
- Anniken Arfvidsson
- Christer Degerman
- Robin Tran
- Elise Fogelström
Programmers:
- Andreas Lasses
- Erik Paldanius
- Marcus Holst
- Robin Jacobsen
- Simon Skogsrydh
- Tobias Erlandsson
- Ylva Werner
- Angelo Logahd